© Australian Museum Audience
Research Centre
1
WRITING TEXT AND LABELS: A
REVIEW OF THE LITERATURE
This document provides an
overview of research into and writing about visitor behaviour; exhibition
and text development; and
outlines some useful guidelines for writing text and labels, as well as
including a reference list.
IN THE BEGINNING THERE WAS THE
WORD…
Effective labels and effective
exhibitions are unique combinations of variables that together can
enhance or deter communication.
(Serrell, 1996, p.234)
Exhibitions are one of the
major links between museums and the public. As communication devices,
exhibitions make use of a wide
variety of interpretive media – one of which is language in the form of
exhibitions texts. (Ferguson,
MacLulich & Ravelli, 1995, p.4)
…since the beginning of
museums, exhibit labels have been used as instruments for torture on
helpless visitors…Labels can be
designed so that they have a high probability of being read, meet the
educational objectives of an
exhibit, and create visitor satisfaction. (Bitgood, 1991, p.115)
They’re teaching themselves in
their own way basically. They’re actually zooming in on something that
interests them rather than you
saying ‘look what about doing this, doing that’. When you go to a
museum there’s so many
different things you can look at and they’re actually choosing the bits that
interest them. In some areas
they stay longer, in other bits forget it. Every child’s different if you watch
them. A parent reminiscing
about a past family visit (Kelly, 1999b)
So what difference did it make
that your museum was there? (Weil, 1994, p.43)
WHAT’S THE ‘BIG IDEA’?
Every exhibition must have a
big idea: a sentence or statement of what the exhibition is about (Serrell,
1996). The big idea helps the determine
what information to convey to the visitor. Imagine that you
were selling the exhibition to
another person who didn’t know anything about it, how would you
describe it? Try writing it in
one short sentence only! The big idea provides the focus for the exhibition
around which the story,
interpretive approaches and visitor experiences are built.
A big idea helps exhibit
planners share the same vision for what the exhibition is really about
(Serrell,
1996, p.4).© Australian Museum
Audience Research Centre
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CONSIDERING AUDIENCES
Having a clear picture of who
the audience for the exhibition is guides the whole approach to the
exhibition. What are their
likely levels of prior knowledge and interests? What are their learning styles?
Are they old, young, visiting
alone, visiting as a couple, are they with their family or other form of social
group? Audience research
assists both in identifying audiences and in uncovering their interests,
needs and prior knowledge
levels about a particular topic.
Research has shown that the
demographic characteristics of museum visitors have remained fairly
stable, both over time and
across studies undertaken in museums and galleries in many countries.
Museum visitors are typically
more highly educated, with post-secondary education likely in
humanities or the arts; aged
between thirty and fifty years or primary school aged children; visit as
family groups; are in a higher
socio-economic class and visited museums as children. Hood’s work
has found that six concepts
affect the decisions that people make about their leisure choices: being
with people/social interaction;
doing something worthwhile for the self or others; feeling comfortable
and at ease in the
surroundings; challenging new experiences; the opportunity to learn; and
actively
participating (Hood, 1995).
INTERPRETATION
Exhibition text and labels are
one of many parts of the total exhibition. Each element contributes to an
overall visitor experience that
accounts for the interaction between the audiences’ interests and the
messages to be conveyed in
order to enhance the visitor learning experience.
Text and labels must work in
conjunction with all forms of interpretation such as objects, graphics,
photographs, video and computer
and other interactives, as well as with live interpretation such as
performances, lectures, and
floor staff. Design is a critical contributor to the overall success of an
exhibition. Exhibitions are an
enormous investment, both financially and physically. Exhibit planners
are accountable for this
investment and must ensure that the optimum visitor experience is achieved.
AUDIENCE RESEARCH
Research has shown that
visitors use exhibitions in the following ways (Hein, 1998):
• visitors spend little time at
individual exhibition components
• visitors seldom read labels
• visitors usually stop at less
than half of the exhibition components
• they are more likely to use
trial and error methods rather than written instructions in working out
how to use interactives
• children are more likely to
engage with interactive exhibits than adults© Australian Museum Audience Research
Centre
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• attention to exhibits
decreases sharply after about half an hour
In her extensive work on
visitor time and behaviour in exhibitions, including data from more than one
hundred exhibition evaluations,
Serrell (1997) concluded that:
• tracking and timing data
suggest that visitors do what they want to do, regardless of the best effort
of exhibit planners to force a
path;
• visitors skip many elements,
visiting on average only a third of them; and
• visitors spend much less time
in exhibitions than we either think or would like to think – usually
less than twenty minutes.
To hold visitors’ attention and
set up the ideal conditions for learning we first need to attract their
attention. By studying visitor
behaviour we can see what seems to be working well and what features
attract and hold visitors’
attention. Research at the Australian Museum has shown that (Kelly, 1999a):
• ‘museum-type’
displays/techniques, such as objects in showcases and dioramas, are more
attractive for visitors;
• where available live displays
are the most attractive for visitors;
• three-dimensional visual
strategies (specimens, showcases and videos) are more successful in
helping visitors recall key
information;
• where there is more variety
of interpretation, items other than text panels will be stopped at;
• where there is more than one
strategy used for one message there is more retention of that
message;
• the use of many different
examples for a small number of key messages may be most effective for
visitors who don’t already know
about the subject;
• visitors participate in
active (doing) more so than passive (viewing) experiences; and
• the average time spent in
Australian Museum exhibitions was 16 minutes (SEX); 12 minutes
(Frogs); 23 minutes (Indigenous
Australians), 41 minutes (Spiders!).
WHAT DOES THIS MEAN?
1. Messages need to be clear
and concise since visitors spend little time in exhibitions.
2. Visitors will read text yet
don’t want to be overwhelmed by it: well written text that is clear, simple,
interesting and easy to read
will be read, enjoyed and retained by most visitors.
3. Long text panels and labels
packed with information will be skipped by a majority of visitors,
except for those with a deep
interest in the subject.© Australian Museum Audience Research Centre
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FACTORS AFFECTING TEXT
Ferguson, et al (1995) identify
a number of factors that shape texts:
• what is being discussed: the
subject matter
• who is taking part: the
audience
• the way the communication is
taking place: the nature of language that translates to the style of
the text
• the structures and form of
language used: the choice of words and the interactions between the
authors of the texts and the
end user
They also describe other
factors specific to museums:
• museum visits are free form:
visitors choose what they attend to
• museum texts complement other
forms of interpretation, acting as labels for interactives, signposts
and orientation devices and
instructions
• museums have visitors: all
kinds of people with a wide variety of learning styles and interests are
motivated to visit museums for
a range of reasons
HOW DO VISITORS USE TEXT?
Visitors use text in a number
of ways (Ferguson, et al, 1995):
• adults read sections of text
aloud for children and other members of their group
• adults paraphrase the text
out loud
• adults read privately and
then discuss the text with other visitors
• visitors ‘talk back’ to the
text and answer the questions it poses
• visitors use words from the
text in their conversations
WRITING TEXT AND LABELS THAT
WORK
Serrell (1996, p.84-91)
identified a number of steps in writing visitor friendly labels:
• start with information
directly related to what visitors can see, feel, do, smell, or experience from
where they are standing
• vary the length of the
sentences
• use short paragraphs and
small chunks, not large blocks of information
• metaphors are better for
other forms of narrative, not labels
• alliteration is an easy
device to overuse
• exclamation marks in labels
shout at readers and force emphasis on them
• humour should be used
sparingly
• use quotations when they
advance the narrative and are necessary© Australian Museum Audience Research
Centre
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• expect visitors to want to
read
• use informative paragraph
titles and subtitles
• have a snappy ending
• newspaper journalism is not a
good model as articles are written with the assumption that readers
will not read everything
• stay flexible within the
label system – labels that all look the same become boring to read
• interrelate labels and their
settings
• include visitors in the
conversation: encourage their participation
McLean (1993, p.103-112) posed
the challenge to produce text that people read and comprehend
easily in the following ways:
• labels that are combined with
photographs, drawings, objects and other sensory elements have a
greater impact on visitor
learning than any one element alone
• labels should be designed to
ask questions, encourage participation, attract attention, direct
viewers and encourage
comparisons
• information in labels can be
layered to allow for different levels of engagement through different
presentation styles:
conceptual, graphic, interactive, emotional and physical
• setting objectives for each exhibit
component helps to determine what types of information and
labels to include
• labels should start with the
actual experience at hand: what the visitor is looking at or experiencing
at that point in the exhibition
• visitors have limited time to
absorb information so interpretive graphics should be clear, concise,
understandable and short
• if a long passage is
necessary divide it into several labels rather than clumping it together in one
huge block
• writers must be able to let
go of some information, as painful as it might be
• people only usually spend a
few seconds reading a label so it must convey essential information
in that time
• people usually stand while
reading labels: fatigue, the jostle of crowds, the pull of children and the
attraction of other exhibits
effect reading behaviour
• decide which elements need
specific explanations and which elements are simply re-emphasising
a point
• make sure there are not
better ways to present information, such as brochures, catalogues,
information sheets,
audio-guides, video, graphic images/drawing, cartoons© Australian Museum
Audience Research Centre
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• text writing should be
considered an integral part of the exhibition development process, initiated
and developed along with the
exhibit design
TEXT AND DESIGN
Text and labels don’t occur in
isolation - their design can be the difference between success and
failure. In thinking about
designing text and labels McLean (1993, p.111-113) outlines some useful
ideas:
• identify the circumstances
under which labels will be viewed
• labels should be large enough
to read while standing at a comfortable distance from them
• need to allow for
simultaneous viewing by a number of people
• they should be close enough
to the area or object they are describing so the visitor doesn’t get
lost between the object and its
label
• labels should be located to
allow viewing from a range of heights
• they should be legible for
people with visual impairments
• the six major elements to
consider when designing exhibition labels are typeface; type size; label
and type colour; line length;
letter spacing; and label production materials
Exhibit Evaluation
Evaluation and audience
research is a key way to ensure that visitors learn from exhibitions and have
the best possible experiences.
Exhibition evaluation is a four-step process with opportunities at each
stage to test the effectiveness
of the messages and interpretive approaches as well as text issues:
1. Front-end evaluation is used
during the exhibition development stage to gauge audience interest
levels and prior knowledge
about the subject to determine what level of text to produce.
2. Formative evaluation is used
during development and production to test physical components of
the exhibition, including text,
labels graphics and interactives.
3. Remedial evaluation is
conducted immediately after opening to see how all parts of the exhibition
work together, making practical
suggestions for improvements. Use of text panels and labels can
also be studied via tracking
and observation.
4. Summative evaluation uses a
variety of methods at the conclusion of an exhibition or program to
check whether it delivered the
messages that were intended, what learning occurred and what
meanings were made.© Australian
Museum Audience Research Centre
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BIBLIOGRAPHY
Bitgood, S. (1991). The ABCs of
Label Design. Visitor Studies: Theory, Research and Practice,
8, 115-129.
Bitgood, S. (1996). Practical
Guidelines for Developing Interpretive Labels. Visitor Behaviour,
Fall, 4-15.
Ferguson, L., MacLulich, C.
& Ravelli, L. (1995). Meanings and messages: language guidelines
for museum exhibitions. Sydney:
Australian Museum.
Hein, G. (1998). Learning in
the Museum. London: Routledge.
Hood, M. (1995). Audience
Research Tell Us Why Visitors Come to Museums - and why they
don’t. in Scott, C. (Ed.)
Evaluation and Visitor Research in Museums: Towards 2000. Sydney:
Powerhouse Publishing, 3-10.
Kelly, L. (1996). Jumping in
Head First! - Implementing a New Approach to Public Program
Evaluation. in Scott, C. (Ed.),
Evaluation and Visitor Research in Museums: Towards 2000. Sydney:
Powerhouse Publishing, 161-168.
Kelly, L. (1999a). Developing
access to collections: assessing user needs. Paper presented at
the Museums Australia
Conference, Albury. Available online at http://www.amonline.net.au/amarc
Kelly, L. (1999b). Finding
Evidence of Visitor Learning. Paper presented at Musing on Learning
seminar, Australian Museum,
April. Available online at http://www.amonline.net.au/amarc
Litwak, J. M. (1996). Using
Questions as Titles on Museum Exhibit Labels to Direct Visitor
Attention and Increase
Learning. Unpublished PhD dissertation, Minnesota: University of Minnesota.
Longhenry, S. (199?). Labels
for Contemporary Art. Museum Practice, 18-21.
McLean, K. (1993) Planning For
People in Exhibitions. Washington: Association of Science
Centres-Technology Centres.
MacLulich, C. (1995). Off the
wall: new perspectives on the language of exhibition texts. in
Scott, C. (Ed.), Evaluation and
Visitor Research in Museums: Towards 2000. Sydney: Powerhouse
Publishing, 105-115.
McManus, P. (1989). Oh, Yes,
They Do: How Museum Visitors Read Labels and Interact with
Exhibit Texts. Curator, 32(3),
174-189.
Samson, D. (1995). Reading
Strategies Used by Exhibition Visitors. in Blais, A. (Ed.) Text in the
Exhibition Medium. Quebec City:
Musee de la civilisation.
Serrell, B. (1996). Exhibit
Labels: An Interpretive Approach. Walnut Creek: AltaMira Press.
Serrell, B. (1997). Paying
Attention: The Duration and Allocation of Visitors’ Time in Museum
Exhibitions. Curator, 40(2),
108-125.
Weil, S. (1994). Creampuffs and
Hardball: Are You Really Worth What You Cost? Museum
News, September/October, 73(5),
42-44, 62.
LYNDA KELLY, HEAD, AMARC, MAY
2000